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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Jan 02, 2012 11:15 pm 
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Leeway? o.0

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Jan 02, 2012 11:17 pm 
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Uhuh. Why are you looking perplexed? :)

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Jan 02, 2012 11:24 pm 
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Lady Elanor wrote:
Jonathan Garner wrote:
Green Mist wrote:
And for those of you that don't have much trouble, just close your eyes and let your imagination throw out what insane creatures pop into your head. ;)

That's pretty much what I do. :rofl: However, I try and keep my creatures scientifically feasible. :D


That is important, but in fantasy isn't there a little more leeway?

Yes, but I find it fun to keep the creatures somewhat realistic. :D

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Jan 02, 2012 11:31 pm 
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I don't know what "leeway" is. :?

And I guess everybody has their opinions Jonathan. :)

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Please read the prologue of my story here! viewtopic.php?f=117&t=4973

"Everything that is now proven, was once only imagined." - William Blake

"Anyone who has never made a mistake, has never tried anything new."

- Albert Einstein

I am on The Prayer Team! Any problems, please PM me and I will PM back and pray for you :D

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Jan 02, 2012 11:35 pm 
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I guess it means flexibility. :)

*Nods* Ok, that's cool, Jon. I guess I have some in Tevo that are realistic, and probably some that aren't.

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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

From the ashes a fire shall be woken,
A light from the shadows shall spring;
Renewed shall be blade that was broken,
The crownless again shall be king

J. R. R. Tolkien


My favourite quote: "God will give His kindness for you to use when your own runs out."

Pippin's Waggy Tales

Autumn Leaves


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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Jan 03, 2012 7:03 am 
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Lady Elanor wrote:
That is important, but in fantasy isn't there a little more leeway?

*laughs* I guess it depend on what style of writing you use. I am first and foremost a fantasy writer, but I write in a strict science fiction style. A phrasing I think I made up myself. :rofl: To me that means that worldbuilding always has to be completely, 100% scientifically realistic.
The only way that changes in regards to fantasy is that the rules of science are up for grabs. I can modify science's rules, but then I have to stick to those rules as if [insert disaster behind your imagination] would occur if I didn't.


I wouldn't be able to live with myself if I wrote something that wasn't feasible. :roll:

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Jan 03, 2012 7:20 am 
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Suiauthon wrote:
I am first and foremost a fantasy writer, but I write in a strict science fiction style. A phrasing I think I made up myself. :rofl: To me that means that worldbuilding always has to be completely, 100% scientifically realistic.
The only way that changes in regards to fantasy is that the rules of science are up for grabs. I can modify science's rules, but then I have to stick to those rules as if [insert disaster behind your imagination] would occur if I didn't.


I wouldn't be able to live with myself if I wrote something that wasn't feasible. :roll:

I don't quite take it that far, but I understand. ;)

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Wed Jan 04, 2012 7:11 am 
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*laughs* Thank you. ;)

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Jan 10, 2012 4:47 am 
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I think its great to have cool, make-believe creatures, but don't put too many or your reader will have to learn about a whole new biology. I like to add some normal... Earth animals. After all, why change the flawless design of a kitten? KAWIII~! <3

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Last edited by NotThatShort on Wed Jun 06, 2012 9:58 pm, edited 1 time in total.
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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Jan 10, 2012 3:26 pm 
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*laughs * I like to rename earth creatures. :D I have a few, like sheep, which are just sheep, but I have misbras, which are obviously mosquitoes in my book. I describe the animal, or the way in which they are being a pest (blood sucking larvels attach to your legs in the swamp, obviously those are leeches), and my readers can link the creature to the real world thing. :D

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Jan 10, 2012 5:19 pm 
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I think that is an excellent way to handle it, Airi. :) Personally, that was something I struggled with, mixing real with fantasy, and making the sound realistic. :) Thanks!

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Jan 10, 2012 7:15 pm 
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You are very welcome. :D

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Be careful of your thoughts; guard your mind, for your thoughts become words. Be guarded when you speak, for your words turn into action. Watch what you do, for your actions will become habits. Be wary of your habits, for they become your character. Pray over your character; strive to mold it to the image of Christ, because your character will shape your destiny.

Ideas can germinate from the smallest seeds. Collect those seeds, and let them grow in the back of your mind. You may be surprised by what finally blooms.

When God takes something from your grasp, he's not punishing you. Instead, He’s opening your hands to receive something better. The will of God will never take you where the Grace of God will not protect you.

Works in progress:

The Diegosian Mark, 115,600 words (Preparing for Publication)
The Diegosian Rider, 121,400 words (Finished)
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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Sat Jan 14, 2012 6:44 am 
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One thing I like to do is take a standard Earth animal -- like a cat or some type of bird -- and change its coloring and behavioral characteristics. It's not exactly a new creature, more like a fantasy breed of a standard type of animal, but it adds to the fantasy feel of a setting. You just have to figure out what works for your world and story. Some settings lend themselves to more mythological-type creatures, while others do better with more Earth-like animals.


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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue May 15, 2012 2:38 am 
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Lady Nami Mimetes wrote:
After all, why change the flawless design of a kitten? KAWIII~! <3


Haha! I love kittens too. :D And aren't you trying to say "Kawai"? ;) :rofl:

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"Everything that is now proven, was once only imagined." - William Blake

"Anyone who has never made a mistake, has never tried anything new."

- Albert Einstein

I am on The Prayer Team! Any problems, please PM me and I will PM back and pray for you :D

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue May 15, 2012 5:08 am 
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I like to add extra 'i's to exaggerate it. xD I sort of didn't know how many 'i's there were in "kawai'. I spell it with two nowadays, or I thought that's how it was spelled.

(OHHH. That's how you spell it! *facepaw*)

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Feb 04, 2013 12:39 am 
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I have a species called the Oltiek. They're basically all sorts of hybrids--stuff like the Chimera, only with a variety of other animals. Sometimes two different animals are merged together to form one, or three, or sometimes even four. I haven't developed them much further than that, though.


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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Feb 04, 2013 3:33 am 
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I usually merge two creatures together when I try to create something odd and monster-like even, so I try to keep the majority of other races similar to a single species. So I'm slowly building up a fan comic for a series. The characters are human, but I'm portraying them all as feline. The majority of them are normal cats such as tigers and servals and whatnot, but other characters, such as demons or spirits, are griffens or manicores. So there's a line between regular animals and mythological ones.

That's one system I follow anyway. Sometimes I use more than just one group of animals. In one story I have birds and dragons and all sorts of other animals. I have to get really creative to get something to stand out if I want it to appear monster-like in comparison to the other races.

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Feb 05, 2013 5:40 pm 
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I often use real animals from earth. I usually find out which new species have been found...it's interesting, there are so many animals that are weird in their own way, like the animals that live in extreme conditions....there are lots of ways to be creative..

You could also use extinct animals ..creatively taking certain aspects from them and coming up with your own imaginative beast or creature..

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Sat Feb 09, 2013 6:46 am 
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Agreed. I love making dinosaur-dragon hybrids. :3

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Be the leaf ~Ow~O

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Sat Feb 09, 2013 7:53 am 
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Suiauthon Mimetes wrote:
A phrasing I think I made up myself. :rofl: To me that means that worldbuilding always has to be completely, 100% scientifically realistic.
The only way that changes in regards to fantasy is that the rules of science are up for grabs. I can modify science's rules, but then I have to stick to those rules as if [insert disaster behind your imagination] would occur if I didn't.

Izenroe wrote:
I often use real animals from earth. I usually find out which new species have been found...it's interesting, there are so many animals that are weird in their own way, like the animals that live in extreme conditions....there are lots of ways to be creative..

You could also use extinct animals ..creatively taking certain aspects from them and coming up with your own imaginative beast or creature..


Maybe it is because I watched way too much Animal Planet when I was a kid, but I use a method similar to these when making up creatures. Just know that I don't do it all that often. If I was in the mood to make up a creature I would do the following:
1. I would start with where it is my creature lives, asking questions about the climate. Is it hot or cold? Dry or wet? Lots of sun or a little?
I also might ask what sort of vegetation is around. Are there lots of trees? Is it a great grassy plain? Are they in the mountains with those little stunted shrubs?
2. Then I take a general animal kingdom to start with, and you can pick extremes if you want. So, do I want reptiles who live in the snow, or an amphibian, or maybe a hybrid?
3. Once I've decided I might look at some unusual examples of these types of creatures in our world. Aka, I would poke around on Wikipedia for a while, looking at pictures.
4. Then I would move into the ways the creature might survive in its environment. If it is an extreme environment then it is more fun to think of ways they might battle the elements. Asking questions about where it lives, what it eats, how it reproduces, whether or not it lives in groups, and how it escapes predators can be helpful.
So lets say it is a frog that lives in the high snow covered peaks of the Whatsitcalled Mountains. I might give them thick skin and some sort of digging legs that can make little burrows in the snow. I might give them a pale coloring for camouflage. I might let them have glands that let them secrete an acidic liquid which reacts with the snow to make pools in which to raise their young. Then I might use that same liquid as a means of hunting for rodents that bury themselves deep under the snow. I think you get the idea.
5. This step could come in handy earlier on, but I don't usually think about it until I have the creature at least partially created in my head. Anyway, I would think of why I'm making up this creature at all. Do I need a strange source of food in a desperate climate where my characters are escaping to? Am I adding another level of danger to a hostile environment? Is it something that the characters hate or admire? Is it a symbol of a nation?
6. Then I would ask in what way do the intelligent beings of the world interact with these creatures on a day to day basis. Do the people in those mountains eat these frogs? Do they use the acid for something? Can the hide be used for clothing? Are they big enough to ride around on? Can they be domesticated?
7. All throughout these steps the visuals of my creature are developing for me. The coloring comes either for camouflage or for mating rituals. The size is so large because a human has to be able to ride it. I'm getting these funny pictures of people riding around on giant snow frogs flashing through my mind.

Anyway, I hope those tips help anyone who is working on a creature.

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