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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Feb 11, 2013 3:24 am 
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Those frogs sound awesome. ._.

And that's all I have to say. xD

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Feb 11, 2013 2:31 pm 
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That's a great post! I'm going to have to refer to it when making new creatures. :cool: I've never come across a system for making them that seemed as helpful before.


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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Mon Feb 11, 2013 4:37 pm 
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Andorin wrote:
Suiauthon Mimetes wrote:
A phrasing I think I made up myself. :rofl: To me that means that worldbuilding always has to be completely, 100% scientifically realistic.
The only way that changes in regards to fantasy is that the rules of science are up for grabs. I can modify science's rules, but then I have to stick to those rules as if [insert disaster behind your imagination] would occur if I didn't.

Izenroe wrote:
I often use real animals from earth. I usually find out which new species have been found...it's interesting, there are so many animals that are weird in their own way, like the animals that live in extreme conditions....there are lots of ways to be creative..

You could also use extinct animals ..creatively taking certain aspects from them and coming up with your own imaginative beast or creature..


Maybe it is because I watched way too much Animal Planet when I was a kid, but I use a method similar to these when making up creatures. Just know that I don't do it all that often. If I was in the mood to make up a creature I would do the following:
1. I would start with where it is my creature lives, asking questions about the climate. Is it hot or cold? Dry or wet? Lots of sun or a little?
I also might ask what sort of vegetation is around. Are there lots of trees? Is it a great grassy plain? Are they in the mountains with those little stunted shrubs?
2. Then I take a general animal kingdom to start with, and you can pick extremes if you want. So, do I want reptiles who live in the snow, or an amphibian, or maybe a hybrid?
3. Once I've decided I might look at some unusual examples of these types of creatures in our world. Aka, I would poke around on Wikipedia for a while, looking at pictures.
4. Then I would move into the ways the creature might survive in its environment. If it is an extreme environment then it is more fun to think of ways they might battle the elements. Asking questions about where it lives, what it eats, how it reproduces, whether or not it lives in groups, and how it escapes predators can be helpful.
So lets say it is a frog that lives in the high snow covered peaks of the Whatsitcalled Mountains. I might give them thick skin and some sort of digging legs that can make little burrows in the snow. I might give them a pale coloring for camouflage. I might let them have glands that let them secrete an acidic liquid which reacts with the snow to make pools in which to raise their young. Then I might use that same liquid as a means of hunting for rodents that bury themselves deep under the snow. I think you get the idea.
5. This step could come in handy earlier on, but I don't usually think about it until I have the creature at least partially created in my head. Anyway, I would think of why I'm making up this creature at all. Do I need a strange source of food in a desperate climate where my characters are escaping to? Am I adding another level of danger to a hostile environment? Is it something that the characters hate or admire? Is it a symbol of a nation?
6. Then I would ask in what way do the intelligent beings of the world interact with these creatures on a day to day basis. Do the people in those mountains eat these frogs? Do they use the acid for something? Can the hide be used for clothing? Are they big enough to ride around on? Can they be domesticated?
7. All throughout these steps the visuals of my creature are developing for me. The coloring comes either for camouflage or for mating rituals. The size is so large because a human has to be able to ride it. I'm getting these funny pictures of people riding around on giant snow frogs flashing through my mind.

Anyway, I hope those tips help anyone who is working on a creature.



Wow, this is great stuff. It helped me, I must say...

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Feb 12, 2013 10:48 am 
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Thanks guys! Glad you liked my thoughts. I love brainstorming out ideas with people if they ever want any help with these (or other) sorts of things. Just let me know.

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Feb 12, 2013 10:51 am 
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Andorin wrote:
Suiauthon Mimetes wrote:
A phrasing I think I made up myself. :rofl: To me that means that worldbuilding always has to be completely, 100% scientifically realistic.
The only way that changes in regards to fantasy is that the rules of science are up for grabs. I can modify science's rules, but then I have to stick to those rules as if [insert disaster behind your imagination] would occur if I didn't.

Izenroe wrote:
I often use real animals from earth. I usually find out which new species have been found...it's interesting, there are so many animals that are weird in their own way, like the animals that live in extreme conditions....there are lots of ways to be creative..

You could also use extinct animals ..creatively taking certain aspects from them and coming up with your own imaginative beast or creature..


Maybe it is because I watched way too much Animal Planet when I was a kid, but I use a method similar to these when making up creatures. Just know that I don't do it all that often. If I was in the mood to make up a creature I would do the following:
1. I would start with where it is my creature lives, asking questions about the climate. Is it hot or cold? Dry or wet? Lots of sun or a little?
I also might ask what sort of vegetation is around. Are there lots of trees? Is it a great grassy plain? Are they in the mountains with those little stunted shrubs?
2. Then I take a general animal kingdom to start with, and you can pick extremes if you want. So, do I want reptiles who live in the snow, or an amphibian, or maybe a hybrid?
3. Once I've decided I might look at some unusual examples of these types of creatures in our world. Aka, I would poke around on Wikipedia for a while, looking at pictures.
4. Then I would move into the ways the creature might survive in its environment. If it is an extreme environment then it is more fun to think of ways they might battle the elements. Asking questions about where it lives, what it eats, how it reproduces, whether or not it lives in groups, and how it escapes predators can be helpful.
So lets say it is a frog that lives in the high snow covered peaks of the Whatsitcalled Mountains. I might give them thick skin and some sort of digging legs that can make little burrows in the snow. I might give them a pale coloring for camouflage. I might let them have glands that let them secrete an acidic liquid which reacts with the snow to make pools in which to raise their young. Then I might use that same liquid as a means of hunting for rodents that bury themselves deep under the snow. I think you get the idea.
5. This step could come in handy earlier on, but I don't usually think about it until I have the creature at least partially created in my head. Anyway, I would think of why I'm making up this creature at all. Do I need a strange source of food in a desperate climate where my characters are escaping to? Am I adding another level of danger to a hostile environment? Is it something that the characters hate or admire? Is it a symbol of a nation?
6. Then I would ask in what way do the intelligent beings of the world interact with these creatures on a day to day basis. Do the people in those mountains eat these frogs? Do they use the acid for something? Can the hide be used for clothing? Are they big enough to ride around on? Can they be domesticated?
7. All throughout these steps the visuals of my creature are developing for me. The coloring comes either for camouflage or for mating rituals. The size is so large because a human has to be able to ride it. I'm getting these funny pictures of people riding around on giant snow frogs flashing through my mind.

Anyway, I hope those tips help anyone who is working on a creature.

Thanks, I now know what to say on my next Bestiary post. :D

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Thu Apr 25, 2013 1:20 am 
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After seeing a lot of cool pictures of Gryphon hybrids, my thought is if you don't want normal things, mix all of the birds with all of the mammals.

Hummingbird/mice

Cardinal/foxes

Cockatiel/Lemurs

I thought about doing this, but it would require creating another world on top of the others I already have to worry about.

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Thu Apr 25, 2013 1:23 am 
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Lady Kitra Mimetes wrote:
After seeing a lot of cool pictures of Gryphon hybrids, my thought is if you don't want normal things, mix all of the birds with all of the mammals.

Hummingbird/mice

Cardinal/foxes

Cockatiel/Lemurs

That would make for some unique combinations. :cool:

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Thu Apr 25, 2013 1:29 am 
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My favorite, of course, is the Secretary Cheetah, but there are just so many combos to do!

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All resemblance to persons, people, friends, relatives, quotes, cultures, artificial intelligences, inside jokes, pets, unclaimed personalities, sentient objects, extra-terrestrials, inter-terrestrials, and draperies living, dead, undead, or comatose in any of my work are purely coincidental, incidental, circumstantial, inadvertent, unplanned, unforeseen, and unintentional. There's seriously no way I was referring to you. Honest.

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Get a feel for the land. Visit Lor-Amar today!

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Thu Apr 25, 2013 5:02 am 
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Lady Kitra Mimetes wrote:
My favorite, of course, is the Secretary Cheetah, but there are just so many combos to do!

That would be a nice one. :cool:

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Tue Aug 13, 2013 10:50 pm 
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Aemi wrote:
Green Mist? I think that with science fiction, you definitely want to make up lots of new animals. However, with fantasy, I think this is not necessary. Your author friends don't need to think that using Earth animals is unoriginal, any more than using humans is unoriginal. Or using grass. Or trees.

Don't be unoriginal just for the sake of being unoriginal. As long as you are not copying anybody, it is best just to think about how your world works. If you are using your imagination, it will be unique.


Haha, that's why this is in the fantasy forum XD

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Thu Aug 15, 2013 2:13 pm 
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Andorin wrote:
Maybe it is because I watched way too much Animal Planet when I was a kid, but I use a method similar to these when making up creatures. Just know that I don't do it all that often. If I was in the mood to make up a creature I would do the following:
1. I would start with where it is my creature lives, asking questions about the climate. Is it hot or cold? Dry or wet? Lots of sun or a little?
I also might ask what sort of vegetation is around. Are there lots of trees? Is it a great grassy plain? Are they in the mountains with those little stunted shrubs?
2. Then I take a general animal kingdom to start with, and you can pick extremes if you want. So, do I want reptiles who live in the snow, or an amphibian, or maybe a hybrid?
3. Once I've decided I might look at some unusual examples of these types of creatures in our world. Aka, I would poke around on Wikipedia for a while, looking at pictures.
4. Then I would move into the ways the creature might survive in its environment. If it is an extreme environment then it is more fun to think of ways they might battle the elements. Asking questions about where it lives, what it eats, how it reproduces, whether or not it lives in groups, and how it escapes predators can be helpful.
So lets say it is a frog that lives in the high snow covered peaks of the Whatsitcalled Mountains. I might give them thick skin and some sort of digging legs that can make little burrows in the snow. I might give them a pale coloring for camouflage. I might let them have glands that let them secrete an acidic liquid which reacts with the snow to make pools in which to raise their young. Then I might use that same liquid as a means of hunting for rodents that bury themselves deep under the snow. I think you get the idea.
5. This step could come in handy earlier on, but I don't usually think about it until I have the creature at least partially created in my head. Anyway, I would think of why I'm making up this creature at all. Do I need a strange source of food in a desperate climate where my characters are escaping to? Am I adding another level of danger to a hostile environment? Is it something that the characters hate or admire? Is it a symbol of a nation?
6. Then I would ask in what way do the intelligent beings of the world interact with these creatures on a day to day basis. Do the people in those mountains eat these frogs? Do they use the acid for something? Can the hide be used for clothing? Are they big enough to ride around on? Can they be domesticated?
7. All throughout these steps the visuals of my creature are developing for me. The coloring comes either for camouflage or for mating rituals. The size is so large because a human has to be able to ride it. I'm getting these funny pictures of people riding around on giant snow frogs flashing through my mind.

Anyway, I hope those tips help anyone who is working on a creature.
:shock: Those are almost identical to the steps for creature-crafting that I've had tucked away in the back of my head for a while! That's awesome!!!! :dieshappy: Now I don't have to worry about posting those thoughts because someone else already did!!! :dieshappy:

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 Post subject: Re: Tips On Creating New Creatures
PostPosted: Thu Aug 15, 2013 3:03 pm 
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(Wow, and you can tell that Seer is very happy. Look at all those exclamation points. XD)

Good thoughts! I've never used a method before (just random disorganized creatures as they came to mind - not very efficient, to be sure!). I'll have to try this sometime. :D

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